AI Insights · Timothy · April 2022
Top 5 Cannabis Games Performance in South America Q1 2022
Review of the top 5 cannabis games in South America during Q1 2022, covering their weekly downloads, revenue, and active user trends.
As we dive into the performance of the top 5 cannabis games in South America for the first quarter of 2022, we observe significant trends in downloads, revenue, and active user engagement. The data presented here is sourced from Sensor Tower, offering detailed insights into the mobile gaming landscape.
Weed Factory Idle saw a promising increase in weekly revenue, starting at $3 and peaking at $52 towards the end of March. Weekly downloads showed a consistent upward trajectory, beginning at 2.6K and reaching approximately 11.9K by the end of the quarter. Active users followed a similar growth pattern, starting at 4.2K and culminating at about 23.1K.
Hempire - Weed Growing Game experienced fluctuating weekly revenue, with a peak of $1.1K at the beginning of January, tapering to $595 by the end of March. Downloads varied significantly, starting at 14.3K, dipping to 982 in late February, and then surging back to 17.6K by the end of the quarter. Active users also saw variations, with a low of 20.1K in late February and a high of 38.9K by the end of March.
Bud Farm: Idle Tycoon Game faced a decline in both revenue and user engagement. Weekly revenue began at $1.1K, dropping to $545 by the end of March. Downloads showed a sharp decline from 3.9K at the start to just 16 by the quarter's end. Active users also decreased from 3.4K to 675 over the same period.
Weed Firm: RePlanted presented a mixed performance. Weekly revenue fluctuated, starting at $30 and peaking at $53 in mid-January. Downloads showed an increase from 295 at the beginning to 1.0K by the end of March. Active users also saw a rise, starting at 384 and reaching 1.8K by the end of the quarter.
Weed Firm 2: Back To College experienced steady revenue, peaking at $108 in early January and maintaining around $90 towards the end of March. Downloads fluctuated, starting at 38 and ending at 180. Active users varied, beginning at 777 and stabilizing around 664 by the end of the quarter.
These insights illustrate the diverse performance trends among the top cannabis games in South America during Q1 2022. For more detailed analytics and insights, visit Sensor Tower.